They’re serviceable but not nearly as fun to play against. The PvP aspect also certainly helps, though if there aren’t enough players, the game will add bots to speed up matchmaking. Tedium does set in after several matches, but the final game promises more objectives, dinosaurs, and other options to keep things fresh. It can feel chaotic at first, but it becomes easy to manage very quickly. Carnage Modules can also activate, resulting in something like thousands of dinosaurs raining from the sky towards your hapless squad. Objectives are randomised, and even if you get Dinosaur Cull several times in a row, the map design and dinosaur types provide some variety. The core replay value of Dino Survival is in the objectives your team completes, the Dino upgrades the enemy team sends your way, and the PvP encounters that can occur in the final map. Maybe in the next beta, if that ever happens. It would have been nice to see how it plays out through what’s primarily a competitive multiplayer experience. That’s about it, though, and it’s funny because the actual storyline is somewhat intriguing. At least, according to the robot in the main menu, who tells me about them instead of any actual interaction happening. We know the AI is sus, time travel is involved, and our teammates have quirky traits. However, not much is showcased in the open beta. Some bits about the setting are revealed before and after entering Dino Survival, thanks to a few cutscenes. ![]() Alternatively, you can take down opposing Exosuits for energy while the dinosaurs try to rip both sides apart. Energy Taker is more PvP oriented as you gather batteries that spawn in specific zones to fill a progress meter. While escorting a data key, you could run into the opposing team near the end and battle neck and neck for supremacy. In the final round, you’re transported to a map where both teams can directly interfere with each other, so getting a headstart is key. Sometimes the boss will run away, forcing you to pursue, which you should do if you want to progress faster than the enemy team. Each team has its respective instance, slaying dinosaurs, defending a VTOL and taking on boss-like dinosaurs like the Triceratops. You can always return to Training and test out different suits, but the real fun starts in Dino Survival.ĭino Survival is the main mode of play, and it involves two teams competing in PvEvP matches to complete objectives at the behest of the AI. ![]() Again, it’s nothing too crazy – you learn to shoot, move around and use the abilities for the most basic Exosuits. It’s about as rudimentary as be, showcasing the roles, how to use items and even command a massive dinosaur (known as a Dominator) to wreak havoc on the opposing team. When you first start the game, you’re thrown into Training to familiarize yourself with the different mechanics. ![]() It’s not quite as extensive as, say, Monster Hunter World or Rose, but it gets the job done. The character creation process is in the guise of a job interview, and there are several hairstyles, skin tones, and faces to choose from. You join Aibius Corp as a recruit, waiting to be evaluated for your skills and unceremoniously shipped off to a unit. The beta for Exoprimal doesn’t start with you as the destined hero who will save humanity from the overwhelming threat of the dinosaurs. Let’s examine ten new things you should know before jumping in. There are still several unknowns and more than a few concerns, but the core gameplay loop is easy enough to jump into without feeling too mindless (for the most part). However, after playing the open beta early, I can confirm that Exoprimal is a ton of fun. ![]() I thought Capcom was simply jumping on board the live-service bandwagon several years too late, that too with something that looked tedious. It wasn’t, of course, but the combination of Exosuits, rampaging hordes of dinosaurs, and sleek AI conducting live-fire exercises in virtual reality was still interesting.Īs time passed, many of the usual worrying things started to pop up – online only, a Battle Pass, a $60 price, post-launch plans, etc. When Exoprimal was first revealed, I thought Dino Crisis was finally coming back.
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